Narrative Design

Example projects

 
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Where the Water Tastes Like Wine
Contributing Writer

Where the Water Tastes Like Winea videogame by Dim Bulb Games, is a bleak American folk tale about travelling, sharing stories, and surviving manifest destiny.

Image courtesy of Dimbulb Games.

 
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Sunless Skies
Writer and Editor

Sunless Skies is a story-led video game of exploration, corruption and jeopardy from Failbetter Games. Queen Victoria has led an exodus from London into space. The player is captain of a spacefaring locomotive; travelling between the stars they behold wonders and battle cosmic abominations

Image courtesy of Failbetter Games.

 
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The Mystery of Kalkomey Isle
Design Consultant and Editor

The Mystery of Kalkomey Isle is a boat education adventure game combining interactive fiction with boating safety lessons. It is currently in production, with an expected launch date of early 2018.

Image courtesy of Kalkomey.

 
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Sunless Sea: Zubmariner
Writer and Editor

Zubmariner is the expansion to Sunless Sea, the nautical roguelike video game by Failbetter Games. It brought a new layer to Sunless Sea, including new ports to explore, and was packed with agonising choices presented in beautiful prose.

Image courtesy of Failbetter Games.

 
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Sunless Sea
Editor and Additional Writing

Sunless Sea is a nautical roguelike video game by Failbetter Games. It is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.

Image courtesy of Failbetter Games.

 
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Fallen London
Writer and Editor

Fallen London is a free, browser-based, literary RPG. In this dark and hilarious Victorian-Gothic underworld, every choice has a consequence – from the style of your hat to the price of your soul.

Image courtesy of Failbetter Games.

 
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Lethophobia
Writer and Designer

Lethophobia is a mystery-horror-adventure built in the StoryNexus engine, exploring the nature of trauma, memories and how you reconcile yourself to a past you cannot change.

Image by Melissa Trender.